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- 39Computing Science, Department of
- 39Computing Science, Department of/Technical Reports (Computing Science)
- 5Educational Psychology, Department of
- 5Educational Psychology, Department of/Journal Articles (Educational Psychology)
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- 1Agricultural, Food and Nutritional Science, Department of/Journal Articles (Agricultural, Food and Nutritional Science)
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1992
Peters, Randal J., Szafron, Duane, Ozsu, M. Tamer
Technical report TR92-14. Object-oriented computing is influencing many areas of computer science including software engineering, user interfaces, operating systems, programming languages and database systems. The appeal of object-orientation is attributed to its higher levels of abstraction for...
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Proteome Analyst - Transparent High-throughput Protein Annotation: Function, Localization and Custom Predictors
Download2003
Lu, Z., Eisner, Roman, Lu, Paul, Macdonell, Cam, Szafron, Duane, Greiner, Russell, Poulin, B., Wishart, David, Anvik, J., Habibi-Nazhad, B.
Technical report TR03-05. Modern sequencing technology now permits the sequencing of entire genomes, leading to thousands of new gene sequences in need of detailed annotation. It is too time consuming to predict the properties of each protein sequence manually and to organize the results of many...
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1996
Li, John, Ozsu, M. Tamer, Szafron, Duane
Technical report TR96-12. Modeling moving objects has become a topic of increasing interest in the area of video databases. Two key aspects of such modeling are object spatial and temporal relationships. In this paper we introduce an innovative way to represent the trajectory of a single...
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Enterprise: An Interactive Graphical Programming Environment For Distributed Software Development
Download1991
Mohsin, Jimmy, Schaeffer, Jonathan, Lu, Paul, Chan, Enoch, Szafron, Duane, Smith, Carol, Wong, Pok Sze
Technical report TR91-17. Workstation environments have been in use for more than a decade now. Although a network of workstations together represents a large amount of aggregate computing power, single users often cannot utilize these resources for their applications. Enterprise is a...
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2006
Onuczko, Curtis, Schaeffer, Jonathan, Cutumisu, Maria, Roy, Thomas, Carbonaro, Mike, McNaughton, Matthew, Szafron, Duane
To compete in today's market, companies that develop computer role-playing games (CRPGs) must quickly and reliably create realistic, engaging game stories. Indeed, intricate storylines and realism that goes beyond graphics have become major product differentiators. To establish both, it's...
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2013
Sturtevant, Nathan R., Valenzano, Richard, Schaeffer, Jonathan
While greedy best-first search (GBFS) is a popular algorithm for solving automated planning tasks, it can exhibit poor performance if the heuristic in use mistakenly identifies a region of the search space as promising. In such cases, the way the algorithm greedily trusts the heuristic can cause...
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2003
Schaeffer, Jonathan, Szafron, Duane, Tan, Kai, Anvik, John
Technical report TR03-13. Parallel programming is seen as an effective technique to improve the performance of computationally-intensive programs. This is done at the cost of increasing the complexity of the program, since new issues must be addressed for a concurrent application. Parallel...
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1996
Goralwalla, Iqbal, Ozsu, M. Tamer, Leontiev, Yuri, Szafron, Duane
Technical report TR96-03. Most of the work in modeling time in information systems has concentrated on issues such as support for historical information and providing query facilities to manipulate such information. In doing so, some simplistic view of the underling nature of time has been...
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2004
Cutumisu, M., McNaughton, M., Parker, D., Schaeffer, Jonathan, Redford, J., Szafron, Duane
Technical report TR04-05. Recently, some researchers have argued that generative design patterns (GDPs) can leverage the obvious design re-use that characterizes traditional design patterns into code re-use. This paper provides additional evidence that GDPs are both useful and productive. ...
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1994
Schaeffer, Jonathan, Pijls, Wim, de Bruin, Arie, Plaat, Aske
Technical report TR94-18. This paper introduces a new paradigm for minimax game-tree search algorithms. MT is a memory-enhanced version of Pearl's Test procedure. By changing the way MT is called, a number of best-first game-tree search algorithms can be simply and elegantly constructed...