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Skip to Search Results- 2Abdi Oskouie, Mina
- 2Birkbeck, Neil Aylon Charles
- 2Cai, Zhipeng
- 2Chen, Jiyang
- 2Chowdhury, Md Solimul
- 2Chubak, Pirooz
- 74Machine Learning
- 70Reinforcement Learning
- 41Artificial Intelligence
- 36Machine learning
- 22Natural Language Processing
- 22Reinforcement learning
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Spring 2020
Today's mobile battery-powered communication devices require that users access chargers via wired and, recently, wireless recharging facilities. For a device departing from a location with a given energy ``budget'', a plausible strategy is to seek a charger location once the energy is exhausted....
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Spring 2022
Board game research has pursued two distinct but linked objectives: solving games, and strong play using heuristics. In our case study in the game of chess, we analyze how current AlphaZero type architectures learn and play late chess endgames, which are solved. We study the open-source program...
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Spring 2021
It has gotten increasingly harder for laypersons to determine the veracity of online health information. This is because of the explosion of content in health social media, allowing anyone with an Internet connection to create and propagate health-related content. This includes both innocuous and...