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2018-02-01
SSHRC Awarded IDG 2018: This qualitative research project involves pre-service social studies teachers learning and implementing terror management theory (TMT), as a technique for helping them in the classroom, when teaching for plurality and cultural diversity. Through focus groups before and...
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2018-02-01
SSHRC IDG Awarded 2018: This study applies social learning theory to case studies of nursing students to identify what, in both theoretical and clinical courses, perpetuates negative social stereotypes about aging and older people. Our goal is to craft opportunities for thoughtful interventions...
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2018-10-15
SSHRC IG Awarded 2018: Three transnational corporations (Universal, Sony, and Warner) control roughly 80% of the global recording and publishing industries and 86% of the North American market. This three-pronged research project responds to the problem of music industry consolidation by...
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2017-10-02
SSHRC Awarded IG 2018: This project will test how children develop the ability to convey viewpoint in gestures. Children's language learning has been shown to be inextricably intertwined with their use of gestures. We expect that children's choice of viewpoint in gestures will change as they get...
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2017-10-14
SSHRC Awarded IG 2018: Essences have traditionally been assigned important but controversial explanatory roles in philosophical, scientific and social theorizing. For example, why is it possible for one and the same organism to be first a caterpillar and then a butterfly? Why is it impossible for...
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2019-10-01
SSHRC IG awarded 2020: project addresses the need to understand the differences in employment experiences and outcomes for marginalised groups, particularly women, employed in the video game industry in North America. A a staggering number of women leave the video game industry within the first...
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2017-01-25
SSHRC Awarded IDG 2017: The expansion of video games as a medium has precipitated a healthy indie game movement, and created opportunities for media artists to explore interactive art creation. However, audio and music in games is still primarily constrained to sound effects, dialog and emotive...
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2018-04-24
SSHRC Awarded CG 2018: This interdisciplinary, cross-cultural, and bilingual (English-French) conference sets out to compare Indigenous, Anglophone Canadian, and Québécois feminist production today-- including literature, theory, music, digital art, and film. The conference focuses on notions...
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2019-10-01
SSHRC IG awarded 2020: the goal of this project is to uncover the work and decisions involved in collecting, organizing, and changing the data used by algorithms, using business ethnographic methodology. This understanding is ultimately critical to revealing how algorithms work, and to revealing...