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Theses and Dissertations
This collection contains theses and dissertations of graduate students of the University of Alberta. The collection contains a very large number of theses electronically available that were granted from 1947 to 2009, 90% of theses granted from 2009-2014, and 100% of theses granted from April 2014 to the present (as long as the theses are not under temporary embargo by agreement with the Faculty of Graduate and Postdoctoral Studies). IMPORTANT NOTE: To conduct a comprehensive search of all UofA theses granted and in University of Alberta Libraries collections, search the library catalogue at www.library.ualberta.ca - you may search by Author, Title, Keyword, or search by Department.
To retrieve all theses and dissertations associated with a specific department from the library catalogue, choose 'Advanced' and keyword search "university of alberta dept of english" OR "university of alberta department of english" (for example). Past graduates who wish to have their thesis or dissertation added to this collection can contact us at erahelp@ualberta.ca.
Items in this Collection
- 1Long, Jeffrey Richard
- 1Marrville, Caelan
- 1Phillips-Riggs, Linda
- 1Rebstock, Douglas
- 1Schienbein, Dennis D.
- 1Solinas, Christopher
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Gender and dominance in action: World view and emotional affect in language processing and use
DownloadFall 2017
This dissertation examines the association between the emotional dominance of verbs and the perception, or inference, of character gender. In the context of this dissertation, emotional dominance is described as the perceived level of power, or control, exerted by a verb. I hypothesize that when...
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Fall 2019
Creating strong AI systems for trick-taking card games is challenging. This is mostly due to the long action sequences and extremely large information sets common in this type of game. Thus far, search-based methods have shown to be most effective in this domain. In this thesis, I explore...
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Spring 2019
Current state-of-the-art algorithms for trick-taking card games use a process called determinization. Determinization is a technique that allows the application of perfect information state evaluation algorithms to imperfect information games. It involves a two-step process in which a perfect...
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Spring 2019
Gulf War Illness (GWI) is a complex debilitating condition presenting with a diverse array of symptoms that include fatigue, memory and cognitive difficulties, headaches, sleep disturbances, gastrointestinal problems, skin rashes, as well as musculoskeletal/joint pain. It affects up to one third...
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Fall 2011
In this dissertation we discuss problems of search, inference and opponent modelling in imperfect information games in the context of creating a computer player for the popular german card game skat. In so doing, we demonstrate three major contributions to the field of artificial intelligence...