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Skip to Search Results- 60Graduate and Postdoctoral Studies (GPS), Faculty of
- 60Graduate and Postdoctoral Studies (GPS), Faculty of/Theses and Dissertations
- 7Toolkit for Grant Success
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- 4Educational Psychology, Department of
- 4Art and Design, Department of
- 13Department of Educational Psychology
- 13Department of Psychology
- 3Department of Elementary Education
- 2Centre for Neuroscience
- 2Department of Computing Science
- 2Department of English and Film Studies
- 1Ball, Karyn (English and Film Studies)
- 1Defraeye, Piet (Drama)
- 1Dickson, Clayton (Psychology, Physiology)
- 1Dickson, Clayton T (Psychology, Physiology, Centre for Neuroscience)
- 1Dickson, Clayton T. (Psychology)
- 1Dr. Clayton T. Dickson (Psychology, Physiology, and Centre for Neuroscience)
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Spring 2016
Health care systems focus on fulfilling patient expectation and needs. However, the wide differences among various health care services make the understanding and use of patient satisfaction information challenging. Patient satisfaction can systematically be studied and analyzed through methods...
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09/24/2021
SSHRC IG awarded 2022: Videogames offer tremendous potential for more meaningful interactions with music and sound, but in most cases, the role that sound and music plays is subservient to the story or game world, rather than being a point of exploration in and of itself. What if composers...
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Beyond Cantonese: Articulation, Narrative and Memory in Contemporary Sinophone Hong Kong, Singaporean and Malaysian Literature
DownloadSpring 2019
This thesis examines Cantonese in Sinophone literature, and the time- and place- specific memories of Cantonese speaking communities in Hong Kong, Singapore, and Malaysia after the year 2000. Focusing on the literary works by Wong Bik-wan (1961-), Yeng Pway Ngon (1947-) and Li Zishu (1971-), this...
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Brainspan Learning Games: What's in it for Instructors?
2010-05-06
Background: A multiplayer learning game was developed for use in the preclinical courses at our medical school. The resource was developed from two perspectives: student and instructor. Students use the game to review course concepts and to test themselves for exam preparation. Instructors have...
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CARREFOURS RHIZOMATIQUES DE L’ÉCRITURE DANS LE THÉÂTRE DE WAJDI MOUAWAD LE SANG DES PROMESSES ET SEULS
DownloadFall 2014
At the crossroad of themes and cultures, Wajdi Mouawad's writing combines an array of artistic genres ranging from the ancient myth to most contemporary techniques of performance. Among the writing of this playwright, dramaturge, stage director and actor, we have chosen to study four plays...
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Characterisation of the sleep-related slow oscillation in the neocortical - entorhinal - hippocampal bidirectional circuit
DownloadFall 2009
Our ability to recall information and events is astounding and dependent on the medial temporal lobe (MTL) memory system. The synaptic interconnections between the neocortex (nCTX), entorhinal cortex (EC), and hippocampus (HPC) are the anatomical basis of this memory system. The...
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Choosing versus receiving feedback: The impact of feedback valence on learning in an assessment game
Choosing versus receiving feedback: The impact of feedback valence on learning in an assessment game
2016
Studies examining feedback in educational settings have largely focused on feedback that is received, rather than chosen, by students. This study investigates whether adult participants learn more from choosing rather than receiving feedback from virtual characters in a digital poster design...
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2014-10-07
SSHRC Awarded IG 2015: The proposed work will examine three theoretically important, yet previously unexplored, linkages between experience with an emerging technology and lock-in to that technology but not to others. (1) The impact that repeated practice has on consumers' emotional attachment...