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- 1Education, Faculty of/ENGAGE: Celebration of Research and Teaching Excellence
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Assessing Computational Thinking and Data Literacy: Designing the Callysto Computational Thinking Test (CCTt)
Download2019-01-01
Cutumisu, Maria, Adams, Cathy, Yuen, Connie, Hackman, Leah, Lu, Chang, Samuel, Mark, Chu, Byron
The Callysto Project is a collaborative project by Cybera and the Pacific Institute for Mathematical Sciences (PIMS), with funding from the Government of Canada. It involves the development and assessment of modules that promote data literacy and computational thinking. Using the Jupyter notebook...
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2010
Carbonaro, Mike, Cutumisu, Maria, Schaeffer, Jonathan, Szafron, Duane
Enrollment in Computing Science university programs is at a dangerously low level. A major reason for this is the general lack of interest in Computing Science by females. In this paper, we discuss our experience with using a computer game construction environment as a vehicle to encourage female...
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2003
Greiner, Russ, Poulin, B., Lu, Paul, Anvik, J., Lu, Z., Macdonell, Cam, Wishart, David, Eisner, Roman, Szafron, Duane
Technical report TR03-09. Naive Bayes classifiers, a popular tool for predicting the labels of query instances, are typically learned from a training set. However, since many training sets contain noisy data, a classifier user may be reluctant to blindly trust a predicted label. We present a...
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2006
Onuczko, Curtis, Schaeffer, Jonathan, Cutumisu, Maria, Roy, Thomas, Carbonaro, Mike, McNaughton, Matthew, Szafron, Duane
To compete in today's market, companies that develop computer role-playing games (CRPGs) must quickly and reliably create realistic, engaging game stories. Indeed, intricate storylines and realism that goes beyond graphics have become major product differentiators. To establish both, it's...
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2006
Cutumisu, Maria, Szafron, Duane, Roy, Thomas, Carbonaro, Mike, McNaughton, Matthew, Schaeffer, Jonathan, Onuczko, Curtis
Many computer games use custom scripts to control the ambient behaviors of non-player characters (NPCs). Therefore, a story writer must write fragments of computer code for the hundreds or thousands of NPCs in the game world. The challenge is to create entertaining and non-repetitive behaviors...
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2008
Schaeffer, Jonathan, Cutumisu, Maria, Waugh, Kevin, Siegel, Jeff, Szafron, Duane, Schumacher, Allan, Duff, Harvey, Gillis, Stephanie, Carbonaro, Mike, Onuczko, Curtis
The unprecedented growth in numbers of children playing computer games has stimulated discussion and research regarding what, if any, educational value these games have for teaching and learning. The research on this topic has primarily focused on children as players of computer games rather than...
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2015
Blair, Kristen Pilner, Cutumisu, Maria, Schwartz, Daniel Lewis , Chin, Doris B.
We introduce one instance of a game-based assessment designed to measure students’ self-regulated learning choices. We describe our overarching measurement strategy and we present Posterlet, an assessment game in which students design posters and learn graphic design principles from feedback. We...
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Posterlet: A Game-Based Assessment of Children’s Choices to Seek Feedback and to Revise
2015
Chin, Doris B., Schwartz, Daniel Lewis , Blair, Kristen Pilner, Cutumisu, Maria
We introduce one instance of a game-based assessment designed to measure students’ self-regulated learning choices. We describe our overarching measurement strategy and we present Posterlet, an assessment game in which students design posters and learn graphic design principles from feedback. We...
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2003
Greiner, Russell, Wishart, David, Eisner, Roman, Lu, Z., Lu, Paul, Macdonell, Cam, Poulin, B., Szafron, Duane, Anvik, J.
Technical report TR03-14. Identifying the destination or localization of proteins is key to understanding their function and facilitating their purification. A number of existing computational prediction methods are based on sequence analysis. However, these methods are limited in scope, accuracy...
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Proteome Analyst - Transparent High-throughput Protein Annotation: Function, Localization and Custom Predictors
Download2003
Lu, Z., Eisner, Roman, Lu, Paul, Macdonell, Cam, Szafron, Duane, Greiner, Russell, Poulin, B., Wishart, David, Anvik, J., Habibi-Nazhad, B.
Technical report TR03-05. Modern sequencing technology now permits the sequencing of entire genomes, leading to thousands of new gene sequences in need of detailed annotation. It is too time consuming to predict the properties of each protein sequence manually and to organize the results of many...