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Enterprise: An Interactive Graphical Programming Environment For Distributed Software Development
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Mohsin, Jimmy, Schaeffer, Jonathan, Lu, Paul, Chan, Enoch, Szafron, Duane, Smith, Carol, Wong, Pok Sze
Technical report TR91-17. Workstation environments have been in use for more than a decade now. Although a network of workstations together represents a large amount of aggregate computing power, single users often cannot utilize these resources for their applications. Enterprise is a...
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1992
Technical report TR92-19. In August 1992, the first man versus machine world championship took place. The champion, Dr. Marion Tinsley, is arguably the greatest checkers player that ever lived. The challenger was the computer checkers program Chinook, a 3 year team effort from the University of...
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1992
Schaeffer, Jonathan, Lobe, Greg, Parsons, Ian, Szafron, Duane, Melax, Stan, Smith, Carol, Lu, Paul
Technical report TR92-20. Workstations have been in use for more than a decade now. Although a network of workstations represents a large amount of aggregate computing power, there is a need for software that can harness this power for single, distributed applications. Enterprise is an...
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1993
Lake, Robert, Schaeffer, Jonathan, Lu, Paul
Technical report TR93-13. Chess endgame databases, while of important theoretical interest, have yet to make a significant impact in tournament chess. In the game of checkers, however, endgame databases have played a pivotal role in the success of our World Championship challenger program...
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1993
Szafron, Duane, Schaeffer, Jonathan, Wilson, Gregory
Technical report TR93-09. The explosive growth of commercial and academic interest in parallel and distributed computing during the past fifteen years has been accompanied by a corresponding increase in the number of available parallel programming systems, and in the variety of approaches to...
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1993
Schaeffer, Jonathan, Lobe, Greg, Szafron, Duane
Technical report TR93-04. The Enterprise programming environment supports the development of applications that run concurrently on a network of workstations. This paper describes the object-oriented components of Enterprise, implemented in Smalltalk-80, and their seamless integration with ...
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1994
Schaeffer, Jonathan, Pijls, Wim, de Bruin, Arie, Plaat, Aske
Technical report TR94-18. This paper introduces a new paradigm for minimax game-tree search algorithms. MT is a memory-enhanced version of Pearl's Test procedure. By changing the way MT is called, a number of best-first game-tree search algorithms can be simply and elegantly constructed...
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1994
de Bruin, Arie, Pijls, Wim, Schaeffer, Jonathan, Plaat, Aske
Technical report TR94-19. Knuth and Moore presented a theoretical lower bound on the number of leaves that any fixed-depth minimax tree-search algorithm traversing a uniform tree must explore, the so-called minimal tree Since real-life minimax trees aren't uniform, the exact size of this tree...
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1994
Iglinski, Paul, Smith, Carol, Morrow, Chris, Szafron, Duane, Schaeffer, Jonathan, Parsons, Ian, Kornelsen, Randal
Technical report TR94-04. This document is a user's manual for version 2.2 of the Enterprise parallel programming system. Enterprise is an interactive graphical programming environment for designing, coding, debugging, testing and executing programs in a distributed hardware environment. ...
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1994
Culberson, Joseph, Schaeffer, Jonathan
Technical report TR94-08. The A* algorithm for single-agent search has attracted considerable attention in recent years due to Korf's iterative deepening improvement (IDA). The algorithm's efficiency depends on the quality of the lower bound estimates of the solution cost. For sliding tile...