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- 2Carbonaro, Michael
- 2Cutumisu, Maria
- 2Drummond, Jane
- 2Duff, Harvey
- 2Gillis, Stephanie
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- 1Adaptive programming
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- 1Computer-assisted instruction
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Indigenous Knowledge (IK) and Technological Pedagogical Content Knowledge (TPACK): Starting a conversation
Download2022-05-01
Adams, Catherine, Groten, Sean, Steinhauer, Patsy, Carbonaro, Michael
This paper examines educational technology integration in relation to Indigenous Knowledge (IK). In particular, we home in on Mishra and Koehler’s (2006) Technological Pedagogical Content Knowledge (TPACK), a popular way to conceptualize teacher knowledge in the 21st century, and consider how...
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2008
Schaeffer, Jonathan, Cutumisu, Maria, Waugh, Kevin, Siegel, Jeff, Szafron, Duane, Schumacher, Allan, Duff, Harvey, Gillis, Stephanie, Carbonaro, Mike, Onuczko, Curtis
The unprecedented growth in numbers of children playing computer games has stimulated discussion and research regarding what, if any, educational value these games have for teaching and learning. The research on this topic has primarily focused on children as players of computer games rather than...
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Merging social networking environments and formal learning environments to support and facilitate interprofessional instruction.
Download2009
Greidanus, Elaine, Carbonaro, Michael, King, Sharla, Drummond, Jane, Patterson, Steven
This study describes the redesign of an interprofessional team development course for health science students. A theoretical model is hypothesized as a framework for the redesign process, consisting of two themes: 1) the increasing trend among post-secondary students to participate in social...
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2007
Schaeffer, Jonathan, Siegel, Jeff, Duff, Harvey, Schumacher, Allan, Roy, Thomas, Gillis, Stephanie, Onuczko, Curtis, McNaughton, Matthew, Carbonaro, Mike, Waugh, Kevin, Szafron, Duane, Cutumisu, Maria
The traditional approach to implementing interactions between a player character (PC) and objects in computer games is to write scripts in a procedural scripting language. These scripts are usually so complex that they must be written by a computer programmer rather than by the author of the game...
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2010
Kahlke, Renate, King, Sharla, Carbonaro, Mike, Boechler, Patricia, Drummond, Jane, Greidanus, Elaine
Health Science teams are increasingly interprofessional and often require use of information communication technology. These shifts result in a need for health science students to learn online interprofessional teamwork skills early in their training. In response, one interprofessional...