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Theses and Dissertations
This collection contains theses and dissertations of graduate students of the University of Alberta. The collection contains a very large number of theses electronically available that were granted from 1947 to 2009, 90% of theses granted from 2009-2014, and 100% of theses granted from April 2014 to the present (as long as the theses are not under temporary embargo by agreement with the Faculty of Graduate and Postdoctoral Studies). IMPORTANT NOTE: To conduct a comprehensive search of all UofA theses granted and in University of Alberta Libraries collections, search the library catalogue at www.library.ualberta.ca - you may search by Author, Title, Keyword, or search by Department.
To retrieve all theses and dissertations associated with a specific department from the library catalogue, choose 'Advanced' and keyword search "university of alberta dept of english" OR "university of alberta department of english" (for example). Past graduates who wish to have their thesis or dissertation added to this collection can contact us at erahelp@ualberta.ca.
Items in this Collection
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Spring 2016
Ideal agent behaviour in multiagent environments depends on the behaviour of other agents. Consequently, acting to maximize utility is challenging since an agent must gather and exploit knowledge about how the other (potentially adaptive) agents behave. In this thesis, we investigate how an...
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Regret Minimization in Games and the Development of Champion Multiplayer Computer Poker-Playing Agents
DownloadSpring 2014
Recently, poker has emerged as a popular domain for investigating decision problems under conditions of uncertainty. Unlike traditional games such as checkers and chess, poker exhibits imperfect information, varying utilities, and stochastic events. Because of these complications, decisions at...
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Fall 2009
Games have been used to evaluate and advance techniques in the field of Artificial Intelligence since before computers were invented. Many of these games have been deterministic perfect information games (e.g. Chess and Checkers). A deterministic game has no chance element and in a perfect...