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Skip to Search Results- 2Abdi Oskouie, Mina
- 2Birkbeck, Neil Aylon Charles
- 2Cai, Zhipeng
- 2Chen, Jiyang
- 2Chowdhury, Md Solimul
- 2Chubak, Pirooz
- 74Machine Learning
- 70Reinforcement Learning
- 41Artificial Intelligence
- 36Machine learning
- 22Natural Language Processing
- 22Reinforcement learning
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Fall 2012
Automated sports commentary is a form of automated narrative and human-computer interaction. Sports commentary exists to keep the viewer informed and entertained. One way to entertain the viewer is by telling brief stories relevant to the game in progress. We introduce a system called the...
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Fall 2018
Videogames often use artificial intelligence to control characters in the game world. In doing so, videogames require one or more agents to navigate from their current location to some desired goal location without collisions. We explore improving algorithm performance in both single and...
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Fall 2014
The classification of animal images based on camera trapping data is an important and challenging task in the domains of computer vision, machine learning and ecological management. This thesis presents an animal species identification system that can automatically identify the species of an...
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Fall 2011
Speaker identification is the task of attributing utterances to characters in literary narratives. Although only some of the utterances are explicitly attributed in novels, humans readers are able to determine the speakers of the remaining utterances because of their understanding of the plot....
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Fall 2010
Performance and stability of many iterative algorithms such as stochastic gradient descent largely depend on a fixed and scalar step-size parameter. Use of a fixed and scalar step-size value may lead to limited performance in many problems. We study several existing step-size adaptation...