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- 2Blair, Kristen Pilner
- 2Chin, Doris B.
- 2Cutumisu, Maria
- 2Mackey, Margaret
- 2Schwartz, Daniel Lewis
- 21Graduate and Postdoctoral Studies (GPS), Faculty of
- 21Graduate and Postdoctoral Studies (GPS), Faculty of/Theses and Dissertations
- 9Toolkit for Grant Success
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- 2Educational Psychology, Department of
- 2Educational Psychology, Department of/Journal Articles (Educational Psychology)
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“You need to be double cultured to function here”: toward an anthropology of Inuit nursing in Greenland and Nunavut
DownloadFall 2011
Working towards an anthropology of nursing, I explore what it means to become and be an Inuit nurse, using as a lens the experiences and voices of Greenlandic and Canadian Inuit nurses and nursing students who are educated and practice in settings developed and governed by Southerners (Danes and...
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Fall 2019
Storytelling is an essential part of our experience as human beings. We turn to narrative to explain our own lives – casting ourselves as protagonists, others as secondary characters and antagonists, and the myriad of events that happen to us as a coherent, linear story. Fiction and metaphor are...
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09/24/2021
SSHRC IG awarded 2022: Videogames offer tremendous potential for more meaningful interactions with music and sound, but in most cases, the role that sound and music plays is subservient to the story or game world, rather than being a point of exploration in and of itself. What if composers...
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2018-10-01
SSHRC IG awarded 2019: The research we propose builds upon work completed under SSHRC IG 435-2012-0140, Apachean Origins: New Explorations of the Canadian Heritage of A.D. 13th Century Dene at Promontory Point, Utah. That work focused on the astonishing array of perishable artifacts excavated in...
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Choosing versus receiving feedback: The impact of feedback valence on learning in an assessment game
Choosing versus receiving feedback: The impact of feedback valence on learning in an assessment game
2016
Studies examining feedback in educational settings have largely focused on feedback that is received, rather than chosen, by students. This study investigates whether adult participants learn more from choosing rather than receiving feedback from virtual characters in a digital poster design...
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Comparison of Sleep State Classification Performance Using Random Forests, Hidden Markov Models, and Non-homogeneous Hidden Markov Models
DownloadFall 2020
In this work, the CF00N polysomnograph data of 75 patients, with ranging severeties of Obstructive Sleep Apnea (OSA), is presented and analyzed in terms of sleep state classification. The pre-processing and cleaning of each polysomnograph recording were performed in R (R Core Team, 2019) using...
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2013-12-18
SSHRC Awarded CG 2014: Every summer, the Institute on Culture and Society (ICS) gathers international scholars for an intensive five-day academic conference. Building on this tradition, the 2014 Institute will, for the first time in ICS history, focus its innovative research capacities on a...
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Spring 2010
This study examined fairness in the online society of World of Warcraft(WoW), a society under constraint by game developers but dynamically affected by users. Because the society is voluntary, people have the ability to both effect major change on, and leave, that society at any time. Thus,...