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Skip to Search Results- 1Arias Torres, Cristina G
- 1Boyd, Brandon R.
- 1Burden, Michael P
- 1Cappello, Alicia V
- 1Chartier, Ryan E
- 1Cheypesh, Oksana
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The Community-Based (Virtual) Human-Animal Bond: An Exploration of the TinyKittens Online Community
DownloadFall 2019
Cats are ubiquitous with the internet, yet only a few studies have included both subjects as the focus of their research. The few studies that do include both cats and the internet rarely set out to show the ways in which humans benefit from their involvement with cats on the internet. This...
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Fall 2014
This thesis addresses the suitability of current museum websites for supporting the research activities of academic scholars. Over the past few decades, cultural heritage institutions have increasingly made their collections available online, but longstanding issues with the completeness and...
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Fall 2015
Drawing on previous research on Critical Design (Dunne and Raby), Feminist HCI (Bardzell and Bardzell & Bardzell), and Rich-Prospect Browsing Theory (Ruecker), this dissertation strengthens the theoretical basis for further research into the development and application of a critical and...
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Fall 2016
Artist-run centres (ARCs) are important cultural institutions and their archives form a unique record of artist-run culture and contemporary art in Canada. With mandates focusing on supporting new and experimental work, ARCs have not traditionally been records custodians; however the value of...
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Fall 2014
Here, we use the premise of an actual image-retrieval application to examine how various approaches and techniques in computer vision help to bridge the much talked about semantic gap. A lot of cross-fertilization of ideas from the world of text processing has found its way into image processing...
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Spring 2016
This thesis reviews how in-level wayfinding cues in video games can be harnessed to create immersive and enjoyable game experiences. It conducts an extensive literature review of game level design, and examines how modern games guide players to their destination. Many modern games rely heavily on...
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Walking with the Archives: Mapping Newfoundland Identity through Ghost Stories and Folklore
DownloadSpring 2016
Guy Debord defines psychogeography as “the study of the precise laws and specific effects of the geographical environment, whether consciously organized or not, on the emotions and behavior of individuals” (23). My project examines the psychogeography of Newfoundland’s ghost stories—what I am...
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Good Participation in Web-based Public Participation Geographic Information System (WPPGIS)
DownloadFall 2018
Development of Public Participation Geographic Information System (PPGIS) was an attempt to bring technology to communities for their decision-making. To overcome the limitations of the traditional public participation and with the huge progress in the web-based technologies, community planners...