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- 6Poker
- 4Regret minimization
- 3Computer Games
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- 2Artificial Intelligence
- 3Johanson, Michael
- 2Bowling, Michael
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- 2Zinkevich, Martin
- 1Ajallooeian, Mohammad Mahdi
- 1Bernard, Benjamin
- 15Graduate and Postdoctoral Studies (GPS), Faculty of
- 15Graduate and Postdoctoral Studies (GPS), Faculty of/Theses and Dissertations
- 5Computing Science, Department of
- 5Computing Science, Department of/Technical Reports (Computing Science)
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- 1Biological Sciences, Department of/Journal Articles (Biological Sciences)
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Continuous-time Repeated Games with Imperfect Information: Folk Theorems and Explicit Results
DownloadSpring 2016
This thesis treats continuous-time models of repeated interactions with imperfect public monitoring. In such models, players do not directly observe each other's actions and instead see only the impacts of the chosen actions on the distribution of a random signal. Often, there are two reasons why...
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Cooperative linear precoding for spectrum sharing in multi-user wireless systems: game theoretic approach
DownloadFall 2009
Future wireless communications expect to experience a spectrum shortage problem. One practical solution is spectrum sharing. This thesis studies precoding strategies to allocate communication resources for spectrum sharing in multi-user wireless systems from a game-theoretic perspective. The...
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Fall 2010
Multicast is a bandwidth efficient mechanism to provide wireless services for a group of nodes. Providing reliable wireless multicast is challenging due to channel fading. This thesis investigates cooperation among receiving nodes to enhance the reliability of wireless multicast. A time division...
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Efficiency and Security Analysis in Multi-User Wireless Communication Systems: Cooperation, Competition and Malicious Behavior
DownloadSpring 2014
Efficiency and security are major concerns with increasingly higher importance in modern wireless communications. These two concerns are especially significant for multi-user wireless communications where different users share or compete for resources. Among different users, there are...
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Spring 2014
Cooperative system is a promising concept to improve the performance of the communication in wireless networks. This new paradigm of wireless communication imposes new challenges to traditional problems such as resource allocation. To model the behaviors of selfish and autonomous nodes in a...
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Fall 2023
Self-play is a technique for machine learning in multi-agent systems where a learning algorithm learns by interacting with copies of itself. Self-play is useful for generating large quantities of data for learning, but has the drawback that agents the learner will face post-training may have...
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2013
In the field of computational game theory, games are often compared in terms of their size. This can be measured in several ways, including the number of unique game states, the number of decision points, and the total number of legal actions over all decision points. These numbers are either...
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2013-02-26
In the field of computational game theory, games are often compared in terms of their size. This can be measured in several ways, including the number of unique game states, the number of decision points, and the total number of legal actions over all decision points. These numbers are either...