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- 2Blair, Kristen Pilner
- 2Chin, Doris B.
- 2Cutumisu, Maria
- 2GAPSSHRC
- 2Schneider, Phyllis
- 30Graduate and Postdoctoral Studies (GPS), Faculty of
- 30Graduate and Postdoctoral Studies (GPS), Faculty of /Theses and Dissertations
- 4Toolkit for Grant Success
- 3Toolkit for Grant Success/Successful Grants (Toolkit for Grant Success)
- 3Nursing, Faculty of
- 2Rehabilitation Medicine, Faculty of
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2017-10-16
SSHRC Awarded IG 2018: Through cooperative inquiry and critical co-design, the project will develop an interactive digital story app (i.e., digital fiction) that can be evaluated as a tool for media-enhanced bibliotherapy to help young women address issues associated with body image concerns. 40...
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2017
Sandra Zagarell (1988) introduces “narratives of community” as texts that are constructed around central social structures, and can be thought of as textual manifestation of communities. These communities are represented in the form of social institutions and normative rules that individuals seem...
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Weaving Christian Spirituality into Women’s Wellness: Narratives from the African Diaspora in Canada
DownloadSpring 2016
This research highlights the significant role spirituality plays in how a group of African diasporic women in Canada understand and experience wellness in their daily lives. The central research question that I pose is: How do Christian African diasporic women in Canada make sense of and...
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Understanding donor response to donation appeals: the role of deservingness in the dictator game and optimum donation promises in charity auctions
DownloadSpring 2010
Marketing research has attempted to shed light on donor responses to a variety of donation appeals and strategies. More recently, research has examined the effect of changing the content of an appeal in both a donation solicitation and a cause-related marketing context. Some charities are...
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2012
Common wisdom often posits that game-playing is the enemy of reading, that it offers one of a plethora of “distractions” that seduce people away from the power of the printed page. In this article it is proposed that we do not to take on this stereotype, with its barely veiled assumption that...
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Tiered Behaviour Architecture for Virtual Characters using Cyclic Scheduling and Behaviour Capture
DownloadSpring 2015
A story-based video game contains many characters. A few are controlled by the player and the majority are virtual characters, controlled by artificial intelligence. In recent years, video game artificial intelligence has developed slower than other aspects of video games, such as graphics,...
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Fall 2010
The prevalence of event clusters in autobiographical memory was examined with an event-cueing task in two parallel experiments. Event clusters are theoretical memory structures that bind specific personal events in narrative-like configurations. Prior research has shown that young adults report...
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Spring 2013
The present research was a pilot study to determine the feasibility of using the Edmonton Narrative Norms Instrument (ENNI) to assess Korean children’s narrative abilities. In this study inclusion of Story Grammar (SG) units (i.e., total number and type) in Korean children’s narratives was...
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Fall 2016
March 11, 2011, 14:46 Japan Standard Time. This was the moment that marked the beginning of what is now known as the “2011 Tōhoku earthquake and tsunami,” a catastrophe that brought about devastation throughout many regions in Japan, most notably in the north eastern region of the main island of...
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2016-09-27
SSHRC Awarded IG 2017: This project focuses on the representations of health and the biomedical body in post-1960s Anglo-Canada and Franco-Québec literatures. It is interested in the representation of urban middle-classes and the ways in which the notion of responsibility towards health informs...