To Automaticity and Beyond: Narrative Interpretation in Game and Novel

  • Author(s) / Creator(s)
  • Common wisdom often posits that game-playing is the enemy of reading, that it offers one of a plethora of “distractions” that seduce people away from the power of the printed page. In this article it is proposed that we do not to take on this stereotype, with its barely veiled assumption that reading is always, in all conditions, the superior occupation. Instead, this paper proposes to draw on two studies, conducted twelve years apart, to tease out some of the ways in which we can learn about how we interpret complex narratives through a detailed accounting by both readers and gamers of what they are doing as they proceed through the story. Reading and gaming have common elements that can help us understand how we learn to make sense of narrative.

  • Date created
    2012
  • Subjects / Keywords
  • Type of Item
    Article (Published)
  • DOI
    https://doi.org/10.7939/R30G3HB6D
  • License
    © 2012 M. Mackey. This version of this article is open access and can be downloaded and shared. The original author(s) and source must be cited.
  • Language
  • Citation for previous publication
    • Mackey, M., (2012). To Automaticity and Beyond: Narrative Interpretation in Game and Novel. Loading…Journal of the Canadian Game Studies Association, 6(9), 100-112.
  • Link to related item
    http://journals.sfu.ca/loading/index.php/loading/article/view/98