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Skip to Search Results- 29Database Systems
- 15Computer Games
- 7Artificial Intelligence
- 3Computer Go
- 3Computer chess
- 3Data Mining
- 10Zaiane, Osmar
- 5Nascimento, Mario
- 4Nascimento, Mario A.
- 3Bowling, Michael
- 3Oliveira, Stanley
- 3Schaeffer, Jonathan
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2004
Cutumisu, M., McNaughton, M., Parker, D., Schaeffer, Jonathan, Redford, J., Szafron, Duane
Technical report TR04-05. Recently, some researchers have argued that generative design patterns (GDPs) can leverage the obvious design re-use that characterizes traditional design patterns into code re-use. This paper provides additional evidence that GDPs are both useful and productive. ...
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1993
Lake, Robert, Schaeffer, Jonathan, Lu, Paul
Technical report TR93-13. Chess endgame databases, while of important theoretical interest, have yet to make a significant impact in tournament chess. In the game of checkers, however, endgame databases have played a pivotal role in the success of our World Championship challenger program...
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Fall 2013
Given nothing but the generative model of the environment, Monte Carlo Tree Search techniques have recently shown spectacular results on domains previously thought to be intractable. In this thesis we try to develop generic techniques for temporal abstraction inside MCTS that would allow the...
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Temporality in Object Database Management Systems
1998
Technical report TR98-04. Conventional databases represent the state of an enterprise at one particular point in time. That is, they contain only current data. As a database changes, out-of-date information, representing past states of the enterprise, is discarded. However, temporal support is a...
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2009
Goebel, Randy, Chen, Jiyang, Yu, Philip S., Zaiane, Osmar R.
Technical report TR09-02. The significant increase in open access digital information has created incredible opportunities for modern database research, especially in exploiting significant computational resources to determine complex relationships within those data. In this paper, we consider...