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2017-04-20
Ireland, Kaitlyn, Palfy, Kylie, McFeetors, Janelle
LEARNING THROUGH GAMES Students can develop a meaningful understanding of mathematical ideas through games before they move toward abstractions (Dienes, 1971). Ernest (1986) identified three educational uses of games: gain skill-based fluency, develop conceptual understanding, and refine problem...
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2017-04-20
Edgar, Tarah, McFeetors, Janelle, Shannon, Stephanie, Marynowski, Richelle, Candler, Alexandra
• Assessment’s purpose is primarily as evidence to improve future teaching and learning in math class. • Reform in classroom-based mathematics assessment has not followed pace with reforms in teaching and learning. • Categories of assessment as formative (assessment for and as learning) and...
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Using Local and Traditional Knowledge to Define a Digital Library for the Inuvialuit Settlement Region
Download2016-09-01
Stobbs, R. , Campbell, Sandy, Farnel, S. , Piltingsrud, A. , Shiri, A. , Rathi, D. , Maloney, E. , Cockney, C.
The Digital Library North (DLN) project is a research and development collaboration between the Inuvialuit Cultural Resource Centre (ICRC) located in Inuvik, in Canada’s Northwest Territories and the University of Alberta School of Library and Information Studies in Edmonton, Alberta. The...