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Skip to Search Results- 85Artificial Intelligence
- 40Language
- 22Machine Learning
- 10Reinforcement Learning
- 8Planning
- 7Computer Games
- 4Müller, Martin
- 3Halpern, Joel Martin
- 3Mueller, Martin
- 2GAPSSHRC
- 2Johanson, Michael
- 2Nakhost, Hootan
- 71Graduate and Postdoctoral Studies (GPS), Faculty of
- 71Graduate and Postdoctoral Studies (GPS), Faculty of/Theses and Dissertations
- 19Computing Science, Department of
- 19Computing Science, Department of/Technical Reports (Computing Science)
- 9Toolkit for Grant Success
- 8Toolkit for Grant Success/Successful Grants (Toolkit for Grant Success)
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2013
In the field of computational game theory, games are often compared in terms of their size. This can be measured in several ways, including the number of unique game states, the number of decision points, and the total number of legal actions over all decision points. These numbers are either...
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2013-02-26
In the field of computational game theory, games are often compared in terms of their size. This can be measured in several ways, including the number of unique game states, the number of decision points, and the total number of legal actions over all decision points. These numbers are either...
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2018-10-29
SSHRC PG awarded 2019: In response to the well-documented threats to Indigenous cultures and languages, this Partnership project will support the revitalization and sustained daily use of multiple Indigenous languages by developing modern technological tools and resources for these languages in...
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2019-01-01
Vadim Bulitko, Sean Caulfield, Astrid Ensslin, Daniel Evans, Gillian Harvey, Scott Smallwood, Daniel Laforest, Brad Necyk, Marilène Oliver, Aidan Rowe, Isabelle Van Grimde, Jonathan Garfinkel, Tess Heinricks, Marilene Oliver, Blaine Campbell
DYSCORPIA: Future Intersections of the Body and Technology was a two-year interdisciplinary research project that brought together scholars from art and design, music, digital and medical humanities, radiology, computer science and contemporary dance in order to question what it means not to know...
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2013
Sturtevant, Nathan R., Valenzano, Richard, Schaeffer, Jonathan
While greedy best-first search (GBFS) is a popular algorithm for solving automated planning tasks, it can exhibit poor performance if the heuristic in use mistakenly identifies a region of the search space as promising. In such cases, the way the algorithm greedily trusts the heuristic can cause...
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2012
Bowling, Michael, Zinkevich, Martin
Online learning aims to perform nearly as well as the best hypothesis in hindsight. For some hypothesis classes, though, even finding the best hypothesis offline is challenging. In such offline cases, local search techniques are often employed and only local optimality guaranteed. For online...
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When is a preposition a linking element?ilingual children's acquisition of French compound nouns
Download2001-01-01
French is traditionally considered a non-compounding language because Speakers prefer to use lexical forms such äs NPN instead of N-N compounds. However, the preposition in these French NPNs shares similarities with meaningless linking elements in compounds in other languages. It is therefore...
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2019-08-01
While technology increases communication and autonomy, it also presents an opportunity for learning. Likewise, social media increases Brazilians’ exposure to the English language. Previous studies have shown the positive outcomes of technology in education, and researchers have argued that the...