Search
Skip to Search Results-
Spring 2023
Reinforcement learning (RL) defines a general computational problem where the learner must learn to make good decisions through interactive experience. To be effective in solving this problem, the learner must be able to explore the environment, make accurate predictions about the future, and...
-
Spring 2016
This thesis proposes, analyzes and tests different exploration-based techniques in Greedy Best-First Search (GBFS) for satisficing planning. First, we show the potential of exploration-based techniques by combining GBFS and random walk exploration locally. We then conduct deep analysis on how...
-
Fall 2022
Monte Carlo Tree Search (MCTS) is an extremely successful search-based frame- work for decision making. With an accurate simulator of the environment’s dynamics, it can achieve great performance in many games and non-games applications. However, without a perfect simulator, the performance...