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Skip to Search Results- 34Rockwell, Geoffrey
- 9Ruecker, Stan
- 7Sinclair, Stéfan
- 5Ilovan, Mihaela
- 5Sondheim, Daniel
- 4Gouglas, Sean
- 5Digital Humanities
- 4Humanities--Computer Network Resources
- 4Humanities--Computer Network Resources--Study and Teaching (Higher)
- 4Humanities--Data Processing
- 4Humanities--Data Processing--Study and Teaching (Higher)
- 4Humanities--Methodology
- 28Digital Humanities Program
- 27Digital Humanities Program/Journal Articles (Digital Humanities)
- 5Histories of Humanities Computing
- 5Histories of Humanities Computing/Histories of Humanities Computing
- 1Education, Faculty of
- 1Education, Faculty of/Research Materials (Education)
- 21Article (Published)
- 6Chapter
- 3Conference/Workshop Presentation
- 2Dataset
- 2Report
- 2Research Material
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2012
Rockwell, Geoffrey, Chernyavska, Maryna, Kononenko, Natalie, Sellmer, Megan, Anvik, Karl
How can crowdsourcing be used in the humanities? This paper describes a crowdsourcing project at the University of Alberta that developed a tool for participants to sign out audio clips for transcribing and translating from Ukrainian. The audio clips were from fieldwork on Ukrainian folklore and...
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2015-06-30
Middleton, Catherine, Rockwell, Geoffrey, Sapach, Sonja
This recommendation document has been developed by the RDC Metrics Group (RMG) as part of a task laid out during the 2014 Digital Infrastructure Leadership Council summit. The overall goal of the RMG was to report on ways of evaluating research data management plans (DMPs) in order to encourage a...
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2012
Rockwell,Geoffrey, Ruecker, Stan, Radzikowska, Milena, Sondheim, Daniel, Ilovan, Mihaela
The digital age has led to the advent of electronic collections with millions or even billions of items. This paper examines the types of interfaces that are emerging for large-scale collections, specifically addressing what a large collection looks like online, and how it can be managed by...
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2014
Rockwell, Geoffrey, Chartier, Ryan, Simpson, John, Dyrbye, Amy
What can we learn from the discourse around text tools? More than might be expected. The development of text analysis tools has been a feature of computing in the humanities since IBM supported Father Busa's production of the Index Thomisticus (Tasman 1957). Despite the importance of tools in the...
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2003
Drucker, Johanna, Rockwell, Geoffrey
Ivanhoe is both a game and a project that is documenting a discussion around play and literary criticism. This collection of papers presents our current thinking on the Ivanhoe project. Produced after three years of research conversations among the members of the Speculative Computing Lab...
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1964-01-01
Sedelow, Sally Y., Sedelow, Walter A., Ruggles, Terry, Gerbner, George, Holsti, Ole R., Krippendorff, Klaus, Paisley, William K., Stone, Philip J., Horowitz, Floyd R., Kachru, Braj B., Stahlke, Herbert, Bryan, Robert, Ford, Frank, Harris, Herbert, Taylor, Scott, Smith, Walter L., Bardez, Joan N., H. Buttelmann, William, Hickok, William G., Peters, Joan, Gerig, Thomas, Rosen, Larry, Smith, John B., Lewis, Peggy, Warfel, Sam, Dillon, Martin, Shaffer, Juliet, Joyce, Frank, Kosakowski, Thomas, Wagner, David, Wright, Harrel, Fisher, Gerald, Sawin, Lewis, Rockwell, Geoffrey, Nyhan, Julianne, Sinclair, Stéfan
This is a collection of items from the personal collection of Sally Yeates Sedelow, sent to Dr. Geoffrey Rockwell at the University of Alberta over the course of several years in the 2010s. The collection contains published journal articles, conference presentations, Sally Sedelow's C.V., working...
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09/30/2021
SSRHC IG awarded 2022: "Meaning of work" refers to how individuals make sense of paid work and their working selves in relation to the changing institutional facts of work and the broader social worlds in which they experience work. Work-Life aims to advance understanding of the intersecting ways...
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The design of an international social media event: A day in the life of the digital humanities
Download2012
Organisciak, Peter, Meredith-Lobay, Megan, Rockwell, Geoffrey, Ruecker, Stan, Nyhan, Julianne, Ranaweera, Kamal
A Day in the Life of the Digital Humanities (Day of DH) is a community documentation project that brings together digital humanists from around the world to document what they do on one day, typically March 18. The goal of the project, which has been run three times since 2009, is to bring...
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2014
Yu, Joyce, Engel, Maureen, Rockwell, Geoffrey, Day, Shawn
In the digital humanities we specialize in imagining and launching digital projects, but we rarely consider how to end them. In this paper we propose to discuss the ends of a particular digital project as a case study for the planning of ending. The project we focus on is the Globalization and...