Search

Skip to Search Results
  • 2017-10-16

    Ross, Shelley

    SSHRC Awarded IG 2018: The goal of this research is to explore professionals' self-assessment and engagement in self-regulated training, using a medical education program as proxy for other professional training programs. Professionals must be able to stay current in skills and knowledge. Being...

  • 2019-10-01

    Gouglas, Sean, GAPSSHRC

    SSHRC IG awarded 2020: project addresses the need to understand the differences in employment experiences and outcomes for marginalised groups, particularly women, employed in the video game industry in North America. A a staggering number of women leave the video game industry within the first...

  • 2017-01-25

    Smallwood, Scott

    SSHRC Awarded IDG 2017: The expansion of video games as a medium has precipitated a healthy indie game movement, and created opportunities for media artists to explore interactive art creation. However, audio and music in games is still primarily constrained to sound effects, dialog and emotive...

1 - 3 of 3