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Skip to Search Results- 1Artym, Corbett Raymond Walter
- 1Bouchard, Matthew
- 1Boyd, Brandon R.
- 1Budac, Robert
- 1Burden, Michael P
- 1Desai, Neesha
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Fall 2009
As video game designers focus on immersive interactive stories, the number of game object interactions grows exponentially. Most games use manually-programmed scripts to control object interactions, although automated techniques for generating scripts from high-level specifications are being...
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Fall 2012
Algorithms are increasingly present in our lives and responsible for many aspects of society – but are hidden from inspection. As codified instructions they require design (unless simplistic) and this design emerges from a web of social factors. Web sites and video games contain decision-making...
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The Null Game: feature-specific player enjoyment in massively multiplayer online role playing games
DownloadSpring 2010
Massively Multiplayer Online Role Playing Games (MMORPGs) are complex and interesting objects of study. They are quite popular among both casual and connoisseur gamers, and they are often played continuously over many years. Despite a reasonable amount of existing research on MMORPGs, no clear...
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Fall 2017
Popular culture often views video games as a source of mindless entertainment, unfit for profound artistic expression. And yet, with every passing year game narratives become more and more complex, allowing developers to tell deeply personal and poignant stories concerning the most intricate...
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Fall 2009
A high level of programming knowledge is needed in order to script a video game. This prevents video game design from being accessible to non-programmers. ScriptEase is a tool that was designed to solve this problem. While ScriptEase has been shown to be accessible to 10th grade English students...