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- 4Computer Games
- 4Distributed computing
- 4Programming environments
- 3Computer games
- 3Generative pattern
- 3Scripting language
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- 22Computing Science, Department of
- 22Computing Science, Department of/Technical Reports (Computing Science)
- 6Educational Psychology, Department of
- 6Educational Psychology, Department of/Journal Articles (Educational Psychology)
- 2Graduate and Postdoctoral Studies (GPS), Faculty of
- 2Graduate and Postdoctoral Studies (GPS), Faculty of/Theses and Dissertations
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Fall 2009
Character behaviours in computer role-playing games have a significant impact on game-play, but are often difficult for story authors to implement and modify. Many computer games use custom scripts to control the behaviours of non-player characters (NPCs). Therefore, a story author must write...
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2003
Schaeffer, Jonathan, Szafron, Duane, Tan, Kai, Anvik, John
Technical report TR03-13. Parallel programming is seen as an effective technique to improve the performance of computationally-intensive programs. This is done at the cost of increasing the complexity of the program, since new issues must be addressed for a concurrent application. Parallel...
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