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Interactive simulation and visualization of complex physics problems using the GPU

  • Author / Creator
    Zhao, Cailu
  • Physical simulations are in general very computationally intensive and required large and costly computing resources. Most of those simulations are rarely interactive as the link between visualization, interaction, and simulation is too slow. The recent development of parallel Graphic Processing Unit (GPU) on graphic cards has enabled us to develop real-time interactive simulators of complex physical phenomenon. In this thesis, two GPU-based implementations of interactive physical simulations are presented: (1) visualization of the electron probability distribution of a hydrogen atom, (2) visualization and simulation of particle based fluid dynamic model using smoothed particle hydrodynamics. These simulations were developed in the context of the Microscopic and Subatomic Visualization (MASAV) project as a demonstration of the capabilities of the GPU to create realistic interactive physical simulators for scientific education.

  • Subjects / Keywords
  • Graduation date
    2011-06
  • Type of Item
    Thesis
  • Degree
    Master of Science
  • DOI
    https://doi.org/10.7939/R3RW2D
  • License
    This thesis is made available by the University of Alberta Libraries with permission of the copyright owner solely for non-commercial purposes. This thesis, or any portion thereof, may not otherwise be copied or reproduced without the written consent of the copyright owner, except to the extent permitted by Canadian copyright law.
  • Language
    English
  • Institution
    University of Alberta
  • Degree level
    Master's
  • Department
    • Department of Computing Science
  • Supervisor / co-supervisor and their department(s)
    • Boulanger, Pierre (Computing Science)
  • Examining committee members and their departments
    • Yang, Herb (Computing Science)
    • Cockburn, Bruce (Electrical and Computer Engineering)