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Skip to Search Results- 22Reinforcement learning
- 3Machine learning
- 2Non-player character
- 2Robotics
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- 2Sarsa
- 1Bastani, Meysam
- 1Cutumisu, Maria
- 1Gendron-Bellemare, Marc
- 1Gomez Noriega, Diego Fernando
- 1Hao, Yongchang
- 1Jeya Veeraiah, Vivek Veeriah
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Fall 2015
The control of powered prosthetic arms has been researched for over 50 years, yet prosthetic control remains an open problem, not just from a research perspective, but from a clinical perspective as well. Significant advances have been made in the manufacture of highly functional prosthetic...
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Fall 2009
Character behaviours in computer role-playing games have a significant impact on game-play, but are often difficult for story authors to implement and modify. Many computer games use custom scripts to control the behaviours of non-player characters (NPCs). Therefore, a story author must write...