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- 6Campbell, Katherine
- 2Boechler, Patricia
- 2Laidlaw, Linda
- 2Schwier, Richard A.
- 1Ahmed, Azra
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A Comparative Investigation of Pedagogical possibilities of Digital Tools for Family and School Early Literacy EducationDownload
SSHRC Awarded Insight Grant 2013: The proposed research aims to investigate shifts in digital literacy practices in school and home in sites in Canada and Australia and to examine factors that might impede and/or facilitate digital literacy development.
A Study of Dominican Secondary Mathematics Teachers’ Explanations of Factors Affecting Their Instructional PracticesDownload
The purpose of this study was to gain an explanation from teachers on any relationship which exist between students’ performance on the Caribbean Examination Council (CXC) mathematics examination and Dominican secondary teachers’ mathematical knowledge, frequency of use of 12 teaching strategies,...
In this paper we propose a view of instructional design practice in which the instructional designer is an agent of social change at the personal, relational, and institutional levels. In this view designers are not journeymen workers directed by management, but act in purposeful, value based...
Physical education (PE) spaces can marginalize students, particularly low-skilled or female students, and reinforce gender stereotypes. While there has been a recent movement toward teaching games for understanding (TGFU) and physical literacy development in PE, there are still many physical...
This dissertation was an extended meditation on the nature of the liminal space as an essential aspect of contemplative pedagogy. The liminal space pertains to place and time – a threshold, transitional, the in-between. The primary focus was on the post-secondary classroom, that is, the space...
SSHRC Awarded IG 2016: Incoming university students have experience with and are engaged by avatar-based virtual worlds [VEs]. Are educators ready for them? An empirically supported, psychological theory of learning in 3D Virtual Environments, with principles for educational practice, would...
SSHRC Awarded IG awarded 2016: Worldwide, approx. 683 million young people between the ages of 10 and 25 are registered in virtual worlds. Virtual environments have the potential to provide instruction encompassing the attributes that educational research has determined increase student...
Enhancing Educators’ Skills for Promoting Critical Thinking in Their Classroom Discourses: A Randomized Control TrialDownload
The literature reveals that educators find it challenging to foster critical thinking (CT) in their students if they have not learned how to use CT in their educational system or training. This paper reports findings from a national research project that was undertaken to enhance the educators’...
Disability simulations are experiential learning activities that have been used to simulate the functional and cultural experiences associated with disability. Despite their widespread use in post-secondary settings (e.g., physical education, recreation, medicine, and nursing), there is...
ClassDojo is a popularized behavioural management software application used in schools around the globe. This classroom application allows teachers, parents and students to readily track progress using a gamified point system, and share feedback in real-time. Teachers often use ClassDojo to...