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- 22Machine Learning
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- 4Müller, Martin
- 3Halpern, Joel Martin
- 3Mueller, Martin
- 2GAPSSHRC
- 2Johanson, Michael
- 2Nakhost, Hootan
- 70Graduate and Postdoctoral Studies (GPS), Faculty of
- 70Graduate and Postdoctoral Studies (GPS), Faculty of/Theses and Dissertations
- 19Computing Science, Department of
- 19Computing Science, Department of/Technical Reports (Computing Science)
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- 8Toolkit for Grant Success/Successful Grants (Toolkit for Grant Success)
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2018-10-29
SSHRC PG awarded 2019: In response to the well-documented threats to Indigenous cultures and languages, this Partnership project will support the revitalization and sustained daily use of multiple Indigenous languages by developing modern technological tools and resources for these languages in...
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2017-12-01
Jeff Cho, Shelby Carleton, Aidan Herron, Maddy Hebert, Brandon Wieliczko, Kieran Downs
turing is a text adventure-style game created in RenPy using a custom-built text adventure engine. In this game, you play as a new employee of the mysterious Electric Sheep Inc. screening “candidates” through a chat interface to determine whether they are human or AI. Your interface to this...
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[Review of the book Formal Methods in Artificial Intelligence, by Aamsay]
1996
Introduction: Many universities teach artificial intelligence (AI) by having one undergraduate course that introduces students to a very wide variety of topics, usually including search and search heuristics, representational systems (including formal logic), problem solving, vision, expert...
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1991
Pelletier, Francis J., Schubert, Lenhart
Introduction: This very short book is apparently intended as a supplementary text in a graduate AI course. The author describes it as a \"text and reference work on the applications of non-standard logics to artificial intelligence (AI).\" It gives short and concise (too short and too concise, in...
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Spring 2014
The plethora of research on ESL, L1, L2 and ethnography has left under-reported autoethnographies borrowing mathematics as a tool for thinking. In response to the multiplicity, this dissertation explores personal and academic experiences to expose my own development of an L2 learner, in...
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Spring 2016
This ethnographic research investigates the sociolinguistic climate and practical challenges in accessing and opening local space for Indigenous cultural expression. The author premised this research on two questions: What is the practical process involved in the organization of a community-based...
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Fall 2015
Brammadesam Manavalan, Yathirajan
Displaying believable emotional reactions in virtual characters is required in applications ranging from virtual-reality trainers to video games. Manual scripting is the most frequently used method and enables an arbitrarily high fidelity of the emotions displayed. However, scripting is labor...
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2010
Lin, Guohui, Shi, Xiaoyu, Hu, Yu, Zeng, Dahua, Zaiane, Osmar
Technical report TR10-04. This paper describes a novel and fast placement algorithm for field programmable gate array (FPGA) design space exploration. The proposed algorithm generates the placement based on the topological similarity between two configurations (netlists) in the design space....
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Action Elimination and Plan Neighborhood Graph Search: Two Algorithms for Plan Improvement - Extended Version
Download2010
Nakhost, Hootan, Müller, Martin
Technical report TR10-01. Compared to optimal planners, satisficing planners can solve much harder problems but may produce overly costly and long plans. Plan quality for satisficing planners has become increasingly important. The most recent planning competition IPC-2008 used the cost of the...
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Spring 2021
Learning about many things can provide numerous benefits to a reinforcement learning system. For example, learning many auxiliary value functions, in addition to optimizing the environmental reward, appears to improve both exploration and representation learning. The question we tackle in this...