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Skip to Search Results- 1Clarke, Alix, K
- 1Gibson Dodd, Scott A
- 1Hibbert, Alicia
- 1Johnson, Stuart H
- 1Khan, Mohammad A
- 1Lovse, Lisa
- 2Department of Computing Science
- 1Department of Biomedical Engineering
- 1Department of Educational Psychology
- 1Department of Mechanical Engineering
- 1Department of Secondary Education
- 1Faculty of Business
- 1Dr. Stanislav Karapetrovic, Department of Mechanical Engineering
- 1Johnson, Richard D. (Marketing, Business Economics and Law)
- 1Lai, Hollis (Medicine and Dentistry)
- 1Lowrey, Kathleen (Anthropology)
- 1Patricia Boechler (Educational Psychology)
- 1Popkowski Leszczyc, Peter T.L. (Marketing, Business Economics and Law)
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Spring 2016
Health care systems focus on fulfilling patient expectation and needs. However, the wide differences among various health care services make the understanding and use of patient satisfaction information challenging. Patient satisfaction can systematically be studied and analyzed through methods...
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Fall 2016
Current medical imaging professional training uses an apprenticeship model with students following an established doctor and viewing their cases, in what is called a practicum. This posses an issue as students are limited to the cases available during their practicum. To resolve this automated...
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Fall 2017
Background: Structured clinical assessments (SCAs) are an essential part of health professional education as they capture important information on not only what a student knows, but what they can do. However, this useful information is rarely translated into quality feedback that students can use...
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Spring 2017
The paper explores the effect of embedding differential levels of elaborated feedback into digital learning objects. The effect of the embedded feedback is also considered in relation to computer experience and learner characteristics. Three digital learning objects were developed for this study...
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External sensors for the feedback control of functional electrical stimulation assisted walking
DownloadFall 2010
Functional electrical stimulation (FES) is a rehabilitative technology that can be used to improve walking in individuals with mobility impairments due to neurologic injury or disease. Feedback is essential for efficient FES-assisted walking. The overall goal of my project was to investigate...
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Spring 2010
This study examined fairness in the online society of World of Warcraft(WoW), a society under constraint by game developers but dynamically affected by users. Because the society is voluntary, people have the ability to both effect major change on, and leave, that society at any time. Thus,...
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Spring 2014
This convenient case study will explore the impact of not-games on secondary English language arts students in a high school located in a satellite community of a major city of Alberta. These not-games are often free, short, intuitive, and readily available on the Internet, exposing players to...
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Tiered Behaviour Architecture for Virtual Characters using Cyclic Scheduling and Behaviour Capture
DownloadSpring 2015
A story-based video game contains many characters. A few are controlled by the player and the majority are virtual characters, controlled by artificial intelligence. In recent years, video game artificial intelligence has developed slower than other aspects of video games, such as graphics,...
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Understanding donor response to donation appeals: the role of deservingness in the dictator game and optimum donation promises in charity auctions
DownloadSpring 2010
Marketing research has attempted to shed light on donor responses to a variety of donation appeals and strategies. More recently, research has examined the effect of changing the content of an appeal in both a donation solicitation and a cause-related marketing context. Some charities are...