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Skip to Search Results- 15Computer Games
- 10Computer games
- 7Artificial Intelligence
- 4Intelligent agents
- 3Artificial intelligence
- 3Computer Go
- 5Schaeffer, Jonathan
- 4Szafron, Duane
- 3Bowling, Michael
- 3Zinkevich, Martin
- 2Billings, Darse
- 2Carbonaro, Mike
- 15Computing Science, Department of
- 14Computing Science, Department of/Technical Reports (Computing Science)
- 7Graduate and Postdoctoral Studies (GPS), Faculty of
- 7Graduate and Postdoctoral Studies (GPS), Faculty of /Theses and Dissertations
- 2Educational Psychology, Department of
- 2Educational Psychology, Department of/Journal Articles (Educational Psychology)
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2006
Technical report TR06-07. The development of the Ignorant Value Assessment Tool (DIVAT) for two-player Limit Texas Hold'em is discussed in detail. The tool is then applied to several poker matches to obtain a statistically unbiased reduced-variance analysis of skill differences. Please note:...
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Spring 2013
The game of Amazons is a young board game with simple rules, nice mathematical properties yet a high complexity between chess and Go. The state of the art Amazons solver was presented by Martin Müller in 2001 with which he solved the Amazons 5 × 5 starting position as a first player win. This...
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2007
Johanson, Michael, Bowling, Michael, Zinkevich, Martin
Technical report TR07-15. Adaptation to other initially unknown agents often requires computing an effective counter-strategy. In the Bayesian paradigm, one must find a good counter-strategy to the inferred posterior of the other agents' behavior. In the experts paradigm, one may want to choose...
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2013
Fuegito is an educational software package for learning about programming two player games. The package provides a simple, yet flexible and extensible framework which allows students to study the core search algorithms of computer game-playing, and extend them easily in projects. The current...
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Fuego - An Open-source Framework for Board Games and Go Engine Based on Monte-Carlo Tree Search
Download2009
Enzenberger, Markus, Mueller, Martin
Technical report TR09-08. Fuego is an open-source software framework for developing game engines for full-information two-player board games, with a focus on the game of Go. It was mainly developed by the Computer Go group of the University of Alberta. Fuego includes a Go engine with a playing...
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Fuego-GB Prototype at the Human machine competition in Barcelona 2010: a Tournament Report and Analysis
Download2010
Technical report TR10-08. A Human vs Computer Go competition took place in Barcelona, Spain on July 20, 2010. This report provides a report and some analysis of the games played by FUEGO-GB PROTOTYPE in this event. The program played well in its 9 x 9 games with White, winning against...
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2012
Lanctot, Marc, Gibson, Richard, Burch, Neil, Szafron, Duane
In large extensive form games with imperfect information, Counterfactual Regret Minimization (CFR) is a popular, iterative algorithm for computing approximate Nash equilibria. While the base algorithm performs a full tree traversal on each iteration, Monte Carlo CFR (MCCFR) reduces the per...