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An experimental investigation of the impact of fat taxes: Price effects, food stigma, and information effects on economic instruments to improve dietary health
DownloadFall 2009
This thesis investigates how a tax and warning label on less healthy snack food products may affect consumer behaviour when the imposition of the tax is a source of consumer information. A survey that included choice experiments was implemented in supermarkets. Participants were asked to choose...
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2019-01-01
McMillan, Neil, Spetch, Marcia L.
In a two-stimulus visual discrimination choice task with a reversal in reward contingencies midway through each session, pigeons produce a surprising number of anticipatory errors (i.e., responding to the second-correct stimulus before the reversal) based on failure to inhibit timing-based...
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09/24/2021
SSHRC IG awarded 2022: Videogames offer tremendous potential for more meaningful interactions with music and sound, but in most cases, the role that sound and music plays is subservient to the story or game world, rather than being a point of exploration in and of itself. What if composers...
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Choosing versus receiving feedback: The impact of feedback valence on learning in an assessment game
Choosing versus receiving feedback: The impact of feedback valence on learning in an assessment game
2016
Studies examining feedback in educational settings have largely focused on feedback that is received, rather than chosen, by students. This study investigates whether adult participants learn more from choosing rather than receiving feedback from virtual characters in a digital poster design...
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Exploring ecological task analysis: the experience of choice among adults with mobility impairments
DownloadFall 2010
Using ecological task analysis as a conceptual framework, this study sought to describe the experiences of choice in physical activity contexts for adults with mobility impairments. Experiences of 3 female and 2 male participants with mobility impairments, ages 18-23 years were explored using the...
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Spring 2010
This study examined fairness in the online society of World of Warcraft(WoW), a society under constraint by game developers but dynamically affected by users. Because the society is voluntary, people have the ability to both effect major change on, and leave, that society at any time. Thus,...
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Generalizing the Effect of Extreme Outcomes in Risky Decision Making: A Cross Species Comparison of Pigeons and Humans
DownloadSpring 2016
Research has shown that when decisions between risky and fixed options are based on repeated exposure to the governing contingencies, preference is often influenced by an overweighting of the most extreme outcomes appearing in the decision context. Known formally as the extreme-outcome rule, this...
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Maintenance and transfer of academic behavior in children with autism: the role of intrinsic motivation
DownloadFall 2010
Educational programs for children with autism rely on the use of extrinsic rewards to increase children’s motivation to participate. However, maintenance and transfer of intervention gains remains problematic. Research with typically developing children and adults has shown that extrinsic rewards...
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Spring 2014
This convenient case study will explore the impact of not-games on secondary English language arts students in a high school located in a satellite community of a major city of Alberta. These not-games are often free, short, intuitive, and readily available on the Internet, exposing players to...