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Skip to Search Results- 1Ahmad, Zaheen F
- 1Bourque, Anthony Stephen
- 1Burch, Neil
- 1Castellanos Cruz, Javier L.
- 1Cebuliak, Dennis William.
- 1Cholodovskis Machado, Marlos
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Fall 2021
Risk-aversion is prevalent in North America, and the literature (Brussoni et al., 2012) has suggested that Adventure Playgrounds may be an appropriate intervention to re-introduce risky play into children’s lives. However, even within spaces that allow for more risk-taking during play, children’s...
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Spring 2019
Play is a crucial activity in which children explore and interact with the environment through the manipulation of objects, developing cognitive, social and linguistic skills. Play in children with physical disabilities may be compromised due to their physical limitations and the lack of...
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Spring 2017
I explored how play and playfulness changed across the lifespans of an international sample of adults aged 18 to 70. My research study was informed by phenomenological methodology and used interviews as a means of data collection. Participants were recruited from a number of platforms, including...
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Action Selection for Hammer Shots in Curling: Optimization of Non-convex Continuous Actions With Stochastic Action Outcomes
DownloadSpring 2017
Optimal decision making in the face of uncertainty is an active area of research in artificial intelligence. In this thesis, I present the sport of curling as a novel application domain for research in optimal decision making. I focus on one aspect of the sport, the hammer shot, the last shot...
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An Evaluation of Preschool Children’s Physical Activity within Indoor Preschool Play Environments
DownloadFall 2017
This observational study provides a multiple case comparison of the physical activity of preschool children during designated ‘free play’ within indoor play spaces at their preschool. The study assessed three recreational preschool program sites within the Municipality of Strathcona County,...
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Spring 2015
Believable, realistic video game character behaviour continues to lag behind the improvements in graphics, stories and game play in video games. In this dissertation we focus on the use of two techniques, emotional gaits and emotional incidents, as a way to add easily identifiable, non-verbal,...
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Fall 2010
This study described the play experiences of daughters who were caregivers to their mothers with multiple sclerosis (MS). The experiences of four Canadian-Caucasian women aged 19-26 were captured using phenomenological methods of individual and focus group interviews, field notes, and artefacts....