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- 44Educational Psychology, Department of
- 22Educational Psychology, Department of/Journal Articles (Educational Psychology)
- 13Educational Psychology, Department of/Capping Projects (Teaching English as a Second Language)
- 7Educational Psychology, Department of/Presentations (Educational Psychology)
- 1Educational Psychology, Department of/Book Chapter (Educational Psychology)
- 1Educational Psychology, Department of/Capping Projects (Counselling Psychology)
- 9Cutumisu, M.
- 6Cutumisu, Maria
- 5Carbonaro, Mike
- 5Schaeffer, Jonathan
- 5Szafron, Duane
- 4Onuczko, Curtis
- 9English as a second language
- 5English-language instruction
- 3Adult instruction
- 3Generative pattern
Previous studies of students with high-functioning autism spectrum disorder (HFASD) have shown great variability in their writing abilities. Most previous studies of students with HFASD have combined individuals with linguistic impairments (HF-ALI) and individuals without linguistic impairments...
In this study, an evaluation of English as a second language (ESL) textbooks was conducted. Thirty textbooks used in several Edmonton programs intended for students at the intermediate ESL proficiency level were examined to determine their pragmatic content. Findings suggest that ESL instructors...
The purpose of this Master’s project was to conduct a thorough literature review on adoption, with a specific focus on research conducted on adoptees. This review highlights adoptee experiences, including both psychological concerns and resiliency, and provides evidence that this group has been...
To compete in today's market, companies that develop computer role-playing games (CRPGs) must quickly and reliably create realistic, engaging game stories. Indeed, intricate storylines and realism that goes beyond graphics have become major product differentiators. To establish both, it's...
How to teach grammar within the communicative language classroom has been an issue of concern for many educators ever since it has become apparent that simply providing comprehensible input does not ensure high levels of grammatical accuracy (Harley, Allen, Cummins, & Swain, 1990; Lightbown &...
Schaeffer, Jonathan, Siegel, Jeff, Duff, Harvey, Schumacher, Allan, Roy, Thomas, Gillis, Stephanie, Onuczko, Curtis, McNaughton, Matthew, Carbonaro, Mike, Waugh, Kevin, Szafron, Duane, Cutumisu, Maria
The traditional approach to implementing interactions between a player character (PC) and objects in computer games is to write scripts in a procedural scripting language. These scripts are usually so complex that they must be written by a computer programmer rather than by the author of the game...
The Use Of Discover Canada: The Rights And Responsibilities Of Citizenship Study Guide In LINC ClassroomsDownload
This study assesses the use of the Discover Canada: Rights and responsibilities of citizenship study guide for Canadian citizenship (CIC, 2011). The research reported here explored whether, to what extent, and for what purposes English as a second language (ESL) instructors in Alberta use the...
The unprecedented growth in numbers of children playing computer games has stimulated discussion and research regarding what, if any, educational value these games have for teaching and learning. The research on this topic has primarily focused on children as players of computer games rather than...
Qualitative interviewing using Interpersonal Process Recall: Investigating internal experiences during professional-client conversationsDownload
Interpersonal process recall (IPR) interviewing uses video-assisted recall to access conscious yet unspoken experiences in professional caregiving interactions. Although IPR has been employed across the helping professions, little has been written about effectively conducting IPR interviews....