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Skip to Search Results- 44School of Library and Information Studies
- 13Digital Humanities
- 13Humanities Computing
- 2Department of Educational Policy Studies
- 1Department of Elementary Education
- 1Department of Human Ecology
- 2Stobbs, Robyn E.
- 1Babb, Maureen N
- 1Barnard, Sara H.
- 1Borynec, Anna
- 1Branch, Jennifer L
- 1Budac, Andrea
- 4Information behaviours
- 3Grounded theory
- 3Social media
- 2Communications
- 2Critical discourse analysis
- 2Facebook
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Fall 2024
Through qualitative in-depth interviewing and inductive thematic analysis, this research seeks to amplify the experiences of a population in Library and Information Studies (LIS) that is often underrepresented: Black, Indigenous and People of Colour (BIPOC) who are in the Master of Library and...
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Fall 2024
This thesis takes the form of a hypertext, interactive game designed to be a thought experiment on cultural memory in the Anthropocene. It is a game, a form of research-creation, and a question. The question posed is simply: what cultural memories and memory objects do we make, forget, and...
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We Were Here: a waypoint for library workers in a changing climate circa 2023 CE & 1.47 ± 0.09 °C above the preindustrial average
DownloadFall 2024
The contemporary practice of librarianship and the discipline of Library and Information Studies (LIS) have both begun to reckon with the threat that a changing climate poses to vocational and cultural continuity. The vocation’s subjects, culture and information, have already been transformed in...
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(Im)Material Worlds: An Exploration of the Discursive Construction of the Materialities of Fictional Worlds through Information-in-Social-Practice
DownloadSpring 2023
The objective of this study is to explore how fictional worlds are constructed and engaged with in tabletop roleplaying games (TRPGs). The research is interdisciplinary in nature, situated in the fields of human ecology and library and information studies to study an everyday life leisure...
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Spring 2022
Using an online survey, this research explores public opinion related to ethical concerns and the portrayal of human-like characteristics by Virtual Assistants (VAs), such as Apple's Siri and Amazon's Alexa. This research is centered around two research questions: 1) What ethical concerns, if...
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Networking Albertan Literary History, 1975-1979: A Bibliographic and Social Network Analysis
DownloadFall 2022
Can a bibliographic network identify the major characteristics of a corresponding social network, and what can those networks reveal about Albertan literary history in the 1970s? By combining bibliometric network methods with social network analysis, this thesis attempts to answer the above...
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Fall 2022
This project studied the practice of information sharing in the context of online communities devoted to the preservation of video game mods. My research investigates how these fan communities share and archive challenging content, and how they react to the potential and actual loss of these...
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Spring 2021
Digital libraries are online environments for organizing, sharing, and providing access to resources in digital form. Ideally, their content, functionality, organization, and metadata should reflect the needs, interests, and contexts of the communities they are meant to serve. Indigenous...
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Educating and Empowering Teen Activists in Public Libraries: A Case Study of the Impact of Reading on Young Adult Social Justice Actions
DownloadSpring 2021
In recent years, young adult (YA) fiction has, like its Generation Z audience, turned to social justice issues and activism. At the same time, the discussion of social responsibility in librarianship has begun to include human rights and social justice. This thesis investigates the relationships...
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The Body as Information: An Emergent Theory of Social Positioning and Information Behaviours in a Virtual Diet Community
DownloadFall 2021
The intersection of diet culture with the rise of online communities has led to the rapid growth of virtual diet communities, including the LoseIt community on Reddit. Using a conceptual framework of information behaviours in virtual communities and social positioning theory, this project studied...