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Ludo-Emotional Dissonance: A Framework for Analyzing the Interplay Between Player Embodiment and Interactivity within Videogames
DownloadFall 2023
Videogames are vehicles for player embodiment, unique interactive experiences, mechanic challenges, and exploration of other worlds and lives. However, much of the mainstream videogame industry is predicated upon principles which perpetuate certain values while excluding many players from being...
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Fall 2021
Barnes, Kateryna Sarah Ellwood
Environmental racism manifests in videogames and is an under-explored facet of videogame ecology, as are Indigenous worldviews such as relationality. Using primarily decolonial poststructuralist semiotic analysis and Indigenous Métissage, this thesis highlights the signs and simulacra of...