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Spring 2014
Adolescents’ safety on the Internet is a prime concern in society. Sexual predators use the online environment regularly to solicit adolescents for sexual purposes; however, we know very little about the experiences of adolescents who become victimized in this way. This research used a thematic...
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Fall 2015
Over the past few decades, our computing environment has changed dramatically. As computing has become more prevalent in every part of daily life, so has using computers to understand the humanities become more commonplace. Digital Humanities has provided people a unique, broad perspective by...
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Spring 2017
The paper explores the effect of embedding differential levels of elaborated feedback into digital learning objects. The effect of the embedded feedback is also considered in relation to computer experience and learner characteristics. Three digital learning objects were developed for this study...
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From Explanation to Demonstration: A Conceptual Framework for the Study and Strategic Design of Interactive Visualizations
DownloadFall 2016
Interactive visualization is a burgeoning class of cognitive and communicative tools that is challenging to define. Typically, interactive visualizations have been evaluated by the multimodal features they are comprised of, or for the communicative tasks they support, but this contributes little...
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Is What You See What You Get? Exploring the Role of Virtual Reference Icons on Academic Library Websites
DownloadFall 2009
The goal of this study is to better understand academic library design, selection, and use of web icons. An additional goal is to discover some of the possible consequences of icon design decisions for student users. This research is meant to help library staff better understand the factors...
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Spring 2016
Narrative in videogames remains a frequently discussed topic in game studies. In 1997, two books offered differing points of view on the value of videogames as storytelling mediums: Janet Murray’s Hamlet on the Holodek and Espen Aarseth’s Cybertext. In the former, though Murray refers to the...
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Fall 2010
When stress becomes distress, people seek to decrease their psychological pain using methods that seem convenient and appropriate. In an increasingly technology-based society, the Internet provides opportunities for individuals in distress to seek information and connections with others. Research...
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Online Library Communities: An Analysis of Ten Canadian Public Library Websites and Social Media
DownloadFall 2015
This thesis addresses the question of whether or not Canadian public libraries are creating online communities through their websites and social media pages. Studies into what sense of community entails, both physically and digitally have been conducted outside of the library and information...
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Fall 2014
Given the prevalence of web use by teachers and students and the need for all citizens to be information literate, teachers across curricula are expected to model and develop information literacy and web searching skills within their classrooms. Unfortunately, little is known about how teachers...
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The Development, Feasibility, Acceptability, and Efficacy of a 12-Week Online Mind-Body Intervention for People with Primary Biliary Cholangitis
DownloadFall 2022
Introduction: Persons with primary biliary cholangitis (PBC) experience significantly higher rates of mental distress, impaired health related quality of life (HrQoL), and fatigue than the general population. While mind-body interventions have been shown to improve mental health and HrQoL, and...