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Skip to Search Results- 8Mukherjee, Ayantika
- 6GAPSSHRC
- 5Campbell, Kathryn J. (Supervisor)
- 5Morin, Marie-Eve
- 3Adria, Marco (Supervisor)
- 3Gow, Gordon A. (Supervisor)
- 61Graduate and Postdoctoral Studies (GPS), Faculty of
- 61Graduate and Postdoctoral Studies (GPS), Faculty of/Theses and Dissertations
- 31Toolkit for Grant Success
- 26Communications and Technology Graduate Program
- 26Communications and Technology Graduate Program/Capping Projects (Communications and Technology)
- 20Toolkit for Grant Success/Successful Grants (Toolkit for Grant Success)
- 62Thesis
- 44Report
- 42Research Material
- 22Article (Published)
- 7Conference/Workshop Poster
- 6Conference/Workshop Presentation
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Approaches to the design of a biomonitoring program using arthropods as bioindicators for the AOSERP study area
Download1980
Present oil sand extracting plants are licensed to emit up to 635 t of S02 per day, along with large quantities of other gasses and fly ash. Additional oil sand extraction plants are in the planning stages. The cumulative effect of additional plants will tax the ability of the local environment...
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2022-02-02
SSHRC IDG awarded 2022: This project seeks to test how language use influences customer perceptions of AI agents’ humanness and investigate when consumers prefer interacting with AI agents that are more or less human-like.This project will develop a framework to explain how, when, and why...
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Assessing Computational Thinking and Data Literacy: Designing the Callysto Computational Thinking Test (CCTt)
Download2019-01-01
Cutumisu, Maria, Adams, Cathy, Yuen, Connie, Hackman, Leah, Lu, Chang, Samuel, Mark, Chu, Byron
The Callysto Project is a collaborative project by Cybera and the Pacific Institute for Mathematical Sciences (PIMS), with funding from the Government of Canada. It involves the development and assessment of modules that promote data literacy and computational thinking. Using the Jupyter notebook...
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09/24/2021
SSHRC IG awarded 2022: Videogames offer tremendous potential for more meaningful interactions with music and sound, but in most cases, the role that sound and music plays is subservient to the story or game world, rather than being a point of exploration in and of itself. What if composers...