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Skip to Search Results- 2Believability
- 2Opponent modelling
- 2Particle filters
- 1Agent modelling
- 1Artificial intelligence
- 1Bayes Inference
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Spring 2016
Ideal agent behaviour in multiagent environments depends on the behaviour of other agents. Consequently, acting to maximize utility is challenging since an agent must gather and exploit knowledge about how the other (potentially adaptive) agents behave. In this thesis, we investigate how an...
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Fall 2009
Commercial video game developers constantly strive to create intelligent humanoid characters that are controlled by computers. To ensure computer opponents are challenging to human players, these characters are often allowed to cheat. Although they appear skillful at playing video games,...
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Spring 2021
The purpose of this dissertation was to examine how exercise bloggers represent themselves and exercise information online, how young adult women perceive the believability of an exercise blog message, and whether believability predicted exercise-related intentions, and finally, to explore which...
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Spring 2016
In this thesis, we first introduce two basic problems of filter, the nonlinear filtering and model selection problem. We show that both of them can be solved by the unnormalized filter approach. Then several web based particle filter algorithms will be discussed. We extend the resampled and...