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Author / Creator / Contributor
- 8Cutumisu, Maria
- 6Carbonaro, Mike
- 5Schaeffer, Jonathan
- 5Szafron, Duane
- 4Onuczko, Curtis
- 4Waugh, Kevin
Subject / Keyword
- 3Generative pattern
- 3Scripting language
- 2Ambient behavior
- 2Collaborative behavior
- 2Computer games
- 2Intelligent agents
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- 6Educational Psychology, Department of
- 6Educational Psychology, Department of/Journal Articles (Educational Psychology)
- 2Graduate and Postdoctoral Studies (GPS), Faculty of
- 2Graduate and Postdoctoral Studies (GPS), Faculty of/Theses and Dissertations
- 1Education, Faculty of
- 1Education, Faculty of/ENGAGE: Celebration of Research and Teaching Excellence
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Fall 2009
Character behaviours in computer role-playing games have a significant impact on game-play, but are often difficult for story authors to implement and modify. Many computer games use custom scripts to control the behaviours of non-player characters (NPCs). Therefore, a story author must write...
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