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Fall 2020
As more and more data is collected, individuals and organizations are beginning to share their collected data to gain valuable insights. In doing so, these data stakeholders must be aware of the kind of impact that releasing data will have. Therefore, the misuseability scores M-Score and...
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Towards Context-Independent Gamification: An Evaluation of Intrinsic Motivation in Gamified Contexts
DownloadFall 2020
Gamification is becoming widely adopted as a way of making applications fun and engaging, in order to motivate adoption and use. Despite its popularity, the question of whether gamification actually has any effect on user motivation remains open [1]. For many years, video game designers have...