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Fall 2019
Achievement emotions are important in learning, as they influence learners’ cognitive, motivational, and regulatory processes. Pekrun’s (2006) Control Value Theory (CVT) of Achievement Emotions associates positive-activating emotions (e.g., enjoyment) with better learning outcomes and the...
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Fall 2016
Salzvedel Furtado Junior, Antonio Carlos
Motion capture (MoCap) data has always been one of the most important components in the entertainment industry, being widely employed in animated movies and games. Given technological advancements in motion capture technologies, it has been successfully applied to other areas, such as surgical...
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ProAnalyser: a multimedia modeling and authoring framework for discerning student learning processes
DownloadSpring 2010
Online multimedia education systems traditionally tend to consist almost exclusively of multiple choice or numeric response style questions. However, many curricula such as math, physics, and chemistry typically involve students completing large, complex, multi-step problems where the process...
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Using Social Media for Health Information: How New Technologies are Being Used in HIV/AIDS Communication
DownloadSpring 2014
Social networking sites, mobile technologies and other information and communications technologies have become popular ways of connecting. The health information field is no exception; however, what are best practices and strategies to effectively use the affordances of these tools, and currently...
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Spring 2016
This study investigates the ways in which the aesthetics of design in multimedia informational materials influence young people’s perceptions of information credibility. The researcher conducted in-person interviews with 12 young people and three designers, regarding a selection of five materials...