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Fall 2019
Videogame environments constitute a vast expansion of the built environment, offering new worlds to explore and new spaces for engaging in a range of activities. While often framed by their activities, these virtual spaces are also meaningful for how they communicate values and shape behaviour,...
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Universal Design for the rural walks of life: operationalizing walkability in Bonnyville, Alberta, Canada
Download2017-04-10
Nykiforuk, C. I., Coupland, K., Nieuwendyk, L. M., Ann McGetrick, J.
Many Canadians have low levels of physical activity, including walking. One public health response is to improve opportunities for walking, or walkability, by changing community built environments. While urban walkability research is expanding, it does not readily apply to smaller, rural...