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Spatial Communication in Videogame Environments: Exploring, Enacting, Perceiving

  • Author / Creator
    Whistance-Smith, Gregory
  • Videogame environments constitute a vast expansion of the built environment, offering new worlds to explore and new spaces for engaging in a range of activities. While often framed by their activities, these virtual spaces are also meaningful for how they communicate values and shape behaviour, much as physical ones do. Theories of embodied cognition argue that human cognitive processes are grounded in our body-based engagement with the world, and they provide a robust way into analyzing how spaces communicate to their inhabitants and interactors. Using analyses of nine videogames, this study argues that virtual environments communicate spatially through the design of their interactive affordances, and how these evoke cognitive schemas, metaphors, and frames through interactions within the space. The nine works span three types of virtual environments: spaces designed (1) as rich worlds to explore (e.g. gardens), (2) as settings for meaningful action (e.g. workplaces), and (3) as scaffolds for training new modes of perception (e.g. installation artworks). These categories address players’ differing forms of engagement with each type of space, and the comparative analyses between works (within and across categories) capture a range of spatial communication strategies by revealing important commonalities and differences between works. Together, the analyses reveal the semiotic strategies used to create meaningful virtual places, while also suggesting approaches to designing meaningful built environments of all sorts.

  • Subjects / Keywords
  • Graduation date
    Fall 2019
  • Type of Item
    Thesis
  • Degree
    Master of Arts
  • DOI
    https://doi.org/10.7939/r3-4taz-ss69
  • License
    Permission is hereby granted to the University of Alberta Libraries to reproduce single copies of this thesis and to lend or sell such copies for private, scholarly or scientific research purposes only. Where the thesis is converted to, or otherwise made available in digital form, the University of Alberta will advise potential users of the thesis of these terms. The author reserves all other publication and other rights in association with the copyright in the thesis and, except as herein before provided, neither the thesis nor any substantial portion thereof may be printed or otherwise reproduced in any material form whatsoever without the author's prior written permission.