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- 1Computer Simulated Science Laboratory
- 1Educational
- 1Frameworks
- 1Game Development
- 1Learning Error and Formative Feedback Model
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2014
Chu, Man-Wai, Holmes, David, Blimke, Simeon, Gouglas, Sean, Lucky, Shannon, Rockwell, Geoffrey, Gee, Domini
The videogame industry is a considerable market: in 2012, the industry was worth over $86 billion USD and about seventy-two percent of American households play videogames. It is unsurprising, then, that commercial and educational developers and/or researchers have sought to capitalise on...
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Using Computer Simulated Science Laboratories: A Test of Pre-Laboratory Activities with the Learning Error and Formative Feedback Model
DownloadSpring 2017
The use of computer simulated science laboratories (CSSL) to assess science knowledge and skills has become popular in recent years (Bennett, Persky, Weiss, & Jenkins, 2007; PhET, 2014). These digital environments are often superior to face-to-face environments in which traditional science...