Research and implement solutions to tackle security threats in Mobile Cloud Gaming

  • Author(s) / Creator(s)
  • Cloud gaming allows gamers to enjoy high-quality gaming experiences at any time and from any location. Complex game software is hosted on powerful servers in data centres, rendered game scenes are broadcast to players in real time over the Internet, and players interact with the games using lightweight software that runs on a variety of heterogeneous devices. Cloud gaming enables people to play video games on their device remotely by connecting to the client's server. It is no longer necessary to transport a separate gaming device, making gaming more convenient.
    Computer games can now be played on devices that are significantly less powerful than traditional gaming consoles. This means that everybody, including those without a strong computer, may enjoy playing games. Cloud gaming is a method of playing video games online from anywhere in the world. You can use your computer, phone, or other device to play them. The distributed denial of service (DDoS) assault is the most visible and often used danger to the cloudbased gaming industry. The user account and any saved games are kept in the cloud. As a result, without service, it would be impossible to play any game. These assaults are launched directly against the game servers. They can, however, be the target, along with the entire gaming platform, and do significant damage. They may potentially take the entire system offline, for example, denying access to authentications on cloud-based accounts and saved games.

  • Date created
    2023-04-01
  • Subjects / Keywords
  • Type of Item
    Report
  • DOI
    https://doi.org/10.7939/r3-dy7z-kx65
  • License
    Attribution-NonCommercial 4.0 International