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User-Centric VR-Based Single-Family House Interior Design System

  • Author / Creator
    Zhang, Yuxuan
  • The vital role of interior design is gradually being realized due to its frequent interaction with the occupant and significant influence on building performance regarding living experience and indoor environmental effects. However, the current practice of interior design is inefficient and usually fails to satisfy occupant expectations, given that a universal data management process has yet to be established in the interior design industry that is comparable to those of other fields of architectural design. Thus, a significant amount of paperwork is still necessary in the home design process for communication among the client, designer, and builder. However, communication failure is common among occupants and designers, regarding the actual requirements, preferences, and design concepts of home design, due to their diverse levels of understanding and expertise. Therefore, this research proposes a virtual reality and building information modelling (VR–BIM)-based interior design framework aiming to incorporate BIM into the interior design profession and implement UCD more efficiently and effectively. A prototype system is also developed to enable data communication between the BIM software and VR platform as well as verify the proposed methodology. In this research, the tasks of interior finish material selection and lighting design are studied and improved with the introduction of two novel approaches. These two approaches function as the “brain” of the system to assist the user in making better design decisions based on the embedded rules acquired from design guides and previous research. Also, several multi-criteria decision-making methods and an optimization algorithm are implemented to facilitate the rule-application process. The results from case studies conducted in this research indicate that the proposed framework can improve the data management of interior design, and it is capable of assisting the user in designing a living environment that is based on their actual requirements without the need of any significant experience or background in interior design.

  • Subjects / Keywords
  • Graduation date
    Spring 2019
  • Type of Item
    Thesis
  • Degree
    Master of Science
  • DOI
    https://doi.org/10.7939/r3-rg4j-ke44
  • License
    Permission is hereby granted to the University of Alberta Libraries to reproduce single copies of this thesis and to lend or sell such copies for private, scholarly or scientific research purposes only. Where the thesis is converted to, or otherwise made available in digital form, the University of Alberta will advise potential users of the thesis of these terms. The author reserves all other publication and other rights in association with the copyright in the thesis and, except as herein before provided, neither the thesis nor any substantial portion thereof may be printed or otherwise reproduced in any material form whatsoever without the author's prior written permission.