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Con·sum·pla·tion /känsuhm-pleyˈplāSH(ə)n/
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- Author(s) / Creator(s)
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Inspired by principles of sustainable design, slow design, and minimalism, this thesis
support document and the accompanying gallery exhibition titled Consumplation
contain concepts that aim to improve the human condition while balancing individual,
socio-cultural and environmental needs. This document and exhibition feature a range
of subjects including an approach to implementing cricket farms in rural Zambia, a
mobile application for converting North American grass turf (lawns) into sustainable
farms, and molds for manufacturing roof tiles from recycled plastic.
The goal of this thesis project and exhibition is to focus on defining a design approach
which promote the creation of products and services which reduce consumption leading
to the destruction of our environment. The case studies in Consumplation follow a
theme of anthropogenic activities with negative environmental impacts. Understanding
the needs of individuals and communities featured in each case study helps to address
activities with negative environmental impacts. The concepts in Consumplation are an
opportunity for design students, and people in general, to develop skills and practices to
improve the human condition. -
- Date created
- 2019-09-09
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- Type of Item
- Research Material