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Conference Materials (RGHRP)
Items in this Collection
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Our GIS is a Game Engine: Bringing Unity to Spatial Simulation of Rockfalls. GeoComputation 2019
Download2019-12-01
Harrap, R.M., Hutchinson, D.J., Sala, Z., Ondercin, M., Difrancesco, P.M.
We employ a game engine – Unity – to create a rockfall simulation that integrates high resolution slope data from LiDAR scanning and photogrammetry, simulates hundreds of rocks moving on a slope, and provides outputs relevant to geological engineering decision support. This approach, in contrast...
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SUPERVOXEL-BASED MULTI-SCALE POINT CLOUD SEGMENTATION USING FNEA FOR OBJECT-ORIENTED ROCK SLOPE CLASSIFICATION USING TLS
Download2020-08-12
Farmakis, I., Bonneau, D., Hutchinson, D. J., Vlachopoulos, N.
Computer vision applications have been increasingly gaining space in the field of remote sensing and geosciences for automated terrain classification and semantic labelling purposes. The continuous and rapid development of monitoring techniques and enhancements in the spatial resolution of...