This decommissioned ERA site remains active temporarily to support our final migration steps to https://ualberta.scholaris.ca, ERA's new home. All new collections and items, including Spring 2025 theses, are at that site. For assistance, please contact erahelp@ualberta.ca.
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Fall 2022
Imperfect information games model many large-scale real-world problems. Hex is the classic two-player zero-sum no-draw connection game where each player wants to join their two sides. Dark Hex is an imperfect information version of Hex in which each player sees only their own moves. Finding Nash...
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Fall 2024
Procedural content generation (PCG) algorithms have been utilized for automating the creation of game content such as levels, assets, and narratives. One specific type, Exhaustive PCG (EPCG), systematically generates all possible variations of content before selecting the best, embodying a form...
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Leveraging Data From the Itch.io Online Game Distribution Platform to Help Indie Game Developers
DownloadFall 2020
In the game distribution world, Steam is often regarded as the most prominent digital platform for its many famous games made by large developers. On the other hand, the itch.io game distribution platform is praised for its friendliness toward small independent (indie) games developed by small...
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Playing with Gender: A Narrative Inquiry into Two Gender Diverse Peoples’ Stories of Exploring Gender in Tabletop Roleplaying Games
DownloadFall 2024
Tabletop roleplaying games allow players to creatively explore their identities in an enjoyable, social context. Identity exploration may be an especially important task for gender diverse people, who may experience difficulties in creating a positive gender identity due to stigma. In this study...