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Let's Play with Trauma: An Autoethnographic Study of Traumatic Experience, Alienation, and Control in Video Games
DownloadSpring 2021
This autoethnographic, interdisciplinary dissertation addresses the question “how have video games helped me to survive and overcome trauma – a kind of trauma that left me feeling alienated - and how might video games help others in the same way?” Written as a dialogue between various personas,...
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Resurrection ferns: resiliency, art and meaning constructs among survivors of trauma or difficult life events.
DownloadFall 2010
The phenomenon of resilient recovery from traumatic events has been postulated from a multitude of several different theoretical orientations. The current thesis study contributes to what Glen Richardson (2002) described as the linkage between the theoretical traditions of positive psychology and...