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The WoW Factor: A Virtual Ethnographic Study of Sacred Things and Rituals in World of Warcraft
The WoW Factor: A Virtual Ethnographic Study of Sacred Things and Rituals in World of Warcraft
Download2015-05-29
This paper describes the method of complete participant observation-style virtual ethnography and how it was used to study sacred objects and rituals in the virtual world of Azeroth, from the massively multiplayer online role-playing game (MMORPG) World of Warcraft (WoW). Drawing heavily from...
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2016-03-30
Schick-Makaroff, K., MacDonald, M., Plummer, M., Burgess, J., Neander, W.
Background: When we began this process, we were doctoral students and a faculty member in a research methods course. As students, we were facing a review of the literature for our dissertations. We encountered several different ways of conducting a review but were unable to locate any resources...